- The name “Tamagotchi” is derived from the Japanese word “Tamago” (meaning “egg”) and the English word “Watch”. It was designed to double as a pocket watch, so it could be practical and fun at the same time.
- Not having faith in the Tamagotchi’s success, Bandai produced the original Tamagotchi in limited numbers. When the toy launched on November 23rd, 1996, it became so popular overnight that, at the height of its popularity, the first edition toys sold on the black market for over $1,000 USD.
- The widespread popularity of Tamagotchi have resulted in at least one known car crash, robberies, and a bomb scare at a post office when a Tamagotchi beeped while inside its package.
- In the official Tamagotchi backstory, the reason they came to Earth is because their planet (itself a living Tamagotchi) got drunk and became uninhabitable. They live inside the plastic eggs because they can’t survive in Earth’s atmosphere.
- The total number of different Tamagotchi species is unknown, due to some material never being ported outside Japan (such as the PlayStation game, Nintendo 64 game, etc). Currently, there are over 730 documented characters, more than the current number of Pokemon (719).
- A Tamagotchi goes through several stages of life: Egg, Baby, Child, Teen, Adult, Parent, Senior, and the “Secret” stage. Unlike Pokemon, the evolution is not set in stone; what the Tamagotchi becomes depends on how the user cares for it.
- In Japan, when a Tamagotchi died, it showed a ghost with a tombstone. In the English toys, this is replaced by a UFO with stars, and they’re described as “returning to their home planet”. Despite this, grief from Tamagotchi deaths prompted the creation of online graveyards, where people could “bury” their virtual pet and share their memories.
- The Digimon virtual pets were created as a male counterpart to Tamagotchi. They were released in Japan in June 1997, and later in the US in December. Digimon would end up spinning off into a successful anime series, collectible card game, video games, and more.
- There is a real psychological effect, dubbed the “Tamagotchi effect”, where an individual develops an emotional attachment to a machine, electronic device, robot, or even software. The movie “Her” is an exploration of this phenomenon.
- The original Tamagotchi toys ceased production in the summer of 1998 in the US, and at the end of the year in Japan. The Tamagotchi Garden toy was cancelled due to this. The toys that appeared around this time (Tamagotchi Ocean, Devilgotchi, Yasashii Tamagotchi, and the Santaclautchi) are considered the most expensive and difficult toys to obtain.
- The Tamagotchi toys relaunched in 2004, with a bigger screen and infrared communication that allowed two toys to play games, exchange gifts, marry, and produce children. The toys relaunched again in Japan in 2008 with the Tamagotchi Plus Color, which featured a color screen. As Tamagotchi was losing popularity in America, the toy was never exported due to its production costs and low consumer interest.
- The upcoming Tamagotchi 4U toy in Japan will have integration with the upcoming Super Smash Bros Wii U game, according to Bandai Japan’s Twitter account.
- There have been several Tamagotchi toys produced in collaboration with other franchises, including Godzilla (the Mothra Tamagotchi).
So…a fox then? :^)
Definitely a toad
I’m quitting this website.
Barry, can you but in a floating burger with eyes, smiling, gently floating right to left across the screen.
Thank you Barry
Dairy products and other essentials are usually found in the back of supermarkets. They are placed there so that customers will walk through the whole store to find them. Markets hope to entice impulse purchases by doing this.
Well, it works.
Retail stores do this too. Walmart is the reigning king of this in the US, which is why when you walk in to get one thing, you leave with half the store in your cart. :V
Final sketch of that animation I’ve been working on! I think everything looks fine, so I’m going to go ahead and ink/color it. Kinda excited to see how it turns out!
Because I wanted to draw a picture of Tifa that wasn’t shippy or porn like 90% of her fanart tends to be :’I
Yay Tifa <3
I got a larger keyboard.
I can confirm this is how I have to type as well.
What the fuck did I just read
I’m baffled. I really want to make a joke about this but I literally have nothing.
Watching people who had the misfortune of being introduced to FFVII via Crisis Core go back and play the original game is always a hoot, because Crisis Core is all
and then they get to FFVII and it’s all
This game was an unabashed mindfuck in every sense of the word from start to finish and I will always love it to death.
The same can really be said for ALL of the FFVII supplementary material. They’re all dark, brooding and serious, as if it’s trying to make you take it seriously.
Meanwhile, FF7 itself has a wide range of emotions, and isn’t afraid to be lighthearted or funny. It’s amazing that the FF7 fandom chose to bank hard on the drama instead of the funny scenes, like when Tifa realized Cloud and Barret are looking up her skirt while climbing Shinra Tower, or when Cloud has to crossdress and seduce a mob boss, or when you kick a soccer ball in Red XIII’s face, or even “Let’s mosey”.
Being able to vary between these sorts of emotions is what gave FF7 such a memorable story and cast in the first place. It allowed us to relate and therefore take it more seriously when things went to shit. Remember when you’re on the ship and you’re laughing at Red XIII and Barret in their goofy sailor suits, and then you go downstairs and find out the rest of the ship’s crew brutally murdered? Stuff like that.
To re-imagine everything as miserable and brooding just because it’s what the fans scribble in their erotic slash fanfics is a severe disservice to the game.
(Also, we need more Tifa boobs. Always need more Tifa boobs.)